From 9ba87cf6c87b61461fb913c0aa3cdc91860ffe2d Mon Sep 17 00:00:00 2001 From: nephayr Date: Wed, 1 Jan 2025 01:42:48 +0100 Subject: [PATCH] =?UTF-8?q?=E2=80=9EFinalBlast-PoE2-Filter.filter=E2=80=9C?= =?UTF-8?q?=20=C3=A4ndern?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- FinalBlast-PoE2-Filter.filter | 1079 +++++++++++++++++---------------- 1 file changed, 540 insertions(+), 539 deletions(-) diff --git a/FinalBlast-PoE2-Filter.filter b/FinalBlast-PoE2-Filter.filter index bed9ceb..58bbe2c 100644 --- a/FinalBlast-PoE2-Filter.filter +++ b/FinalBlast-PoE2-Filter.filter @@ -1,539 +1,540 @@ -#=============================================================================================================== -# Official FinalBlast.Gaming Path of Exile 2 Lootfilter -#=============================================================================================================== -# Basierend auf "Neversinks Litefilter" -# -# -# -# Version: 1.0 -# -# Website: https://www.finalblast.de/ -# Wiki: https://wiki.finalblast.de/ - -#-------------------------- -# Overrides - Uniques, Valuables -#-------------------------- - -Show -Rarity Unique -SetTextColor 175 96 37 255 -SetBorderColor 175 96 37 255 -SetBackgroundColor 53 13 13 255 -PlayAlertSound 3 300 -PlayEffect Brown -MinimapIcon 1 Brown Star -SetFontSize 40 - -## Divine Orb Style -Show -Class "Currency" -BaseType "Mirror" "Divine" "Perfect Jeweller's Orb" -SetFontSize 45 -SetTextColor 255 0 0 255 -SetBorderColor 255 0 0 255 -SetBackgroundColor 255 255 255 255 -PlayAlertSound 6 300 -PlayEffect Red -MinimapIcon 0 Red Star - -Show -BaseType == "Distilled Isolation" "Distilled Suffering" -SetFontSize 45 -SetTextColor 255 0 0 255 -SetBorderColor 255 0 0 255 -SetBackgroundColor 255 255 255 255 -PlayAlertSound 6 300 -PlayEffect Red -MinimapIcon 0 Red Star - - -#-------------------------- -# Gold -#-------------------------- - -Show -AreaLevel >= 70 -StackSize >= 1000 -BaseType == "Gold" -SetTextColor 255 255 255 -SetBorderColor 255 255 255 -PlayEffect Orange Temp - -Show -AreaLevel < 70 -StackSize >= 500 -BaseType == "Gold" -SetTextColor 255 255 255 -SetBorderColor 255 255 255 -PlayEffect Orange Temp - -Show -BaseType == "Gold" -SetTextColor 180 180 180 -SetBorderColor 0 0 0 255 -SetBackgroundColor 0 0 0 180 - -#-------------------------- -# Uncut Gems -#-------------------------- - -# Always make Spirit gems pop -Show -BaseType "Uncut Spirit Gem" -SetTextColor 20 240 240 -SetBorderColor 20 240 240 -PlayAlertSound 2 300 -PlayEffect Cyan -MinimapIcon 1 Cyan Triangle -SetFontSize 40 - -# Make support gems pop during campaign -Show -AreaLevel < 68 -BaseType "Uncut Support Gem" -SetTextColor 20 240 240 -SetBorderColor 20 240 240 -PlayAlertSound 2 300 -PlayEffect Cyan -MinimapIcon 1 Cyan Triangle -SetFontSize 40 - -# Make skill gems pop during campaign -Show -AreaLevel < 65 -BaseType "Uncut Skill Gem" -SetTextColor 20 240 240 -SetBorderColor 20 240 240 -PlayAlertSound 2 300 -PlayEffect Cyan -MinimapIcon 1 Cyan Triangle -SetFontSize 40 - -# Gems up to level 18 in maps don't get a special highlight -Show -ItemLevel <= 18 -BaseType "Uncut Skill Gem" -SetTextColor 20 240 240 -SetBorderColor 20 240 240 -SetFontSize 35 - -Show -BaseType "Uncut Support Gem" -SetTextColor 20 240 240 -SetBorderColor 20 240 240 -SetFontSize 35 - -# Level 19 gems and up in maps get a special highlight -Show -BaseType "Uncut Skill Gem" -SetTextColor 20 240 240 -SetBorderColor 20 240 240 -PlayAlertSound 2 300 -PlayEffect Cyan -MinimapIcon 1 Cyan Triangle -SetFontSize 40 - -#-------------------------- -# Socketables and Special Character Equipment -#-------------------------- - -# Special A Tier - League specific socketables and jewels -Show -BaseType "Soul Core" "Timeless" -SetTextColor 0 240 190 -SetBorderColor 0 240 190 -SetFontSize 45 -MinimapIcon 0 Cyan Diamond -PlayAlertSound 2 300 -PlayEffect Cyan - -# Special Highlight - Breach Rings -Show -Rarity Rare -BaseType == "Breach Ring" -SetTextColor 0 240 190 -SetBorderColor 0 240 190 -SetFontSize 40 -MinimapIcon 1 Cyan Diamond -PlayEffect Cyan -PlayAlertSound 2 300 - -Show -Rarity <= Magic -BaseType == "Breach Ring" -SetTextColor 0 240 190 -SetFontSize 35 -MinimapIcon 2 Cyan Diamond -PlayEffect Cyan Temp - -# Special A Tier - Sanctum Relics -Show -Class "Relic" -SetTextColor 0 240 190 -SetBorderColor 0 240 190 -SetFontSize 40 -MinimapIcon 1 Cyan Diamond -PlayAlertSound 2 300 -PlayEffect Cyan - -# Special A Tier - Rare Jewels -Show -Class "Jewel" -Rarity <= Rare -SetTextColor 0 240 190 -SetBorderColor 0 240 190 -SetFontSize 40 -MinimapIcon 1 Cyan Diamond -PlayEffect Cyan -PlayAlertSound 2 300 - -# Special B Tier - Any Runes and Charms -Show -BaseType " Rune" " Charm" -SetTextColor 0 240 190 -PlayEffect Cyan Temp - -#-------------------------- -# Scroll of Wisdom High Level Hiding -#-------------------------- - -Hide -BaseType "Scroll of Wisdom" -AreaLevel >= 65 -Rarity <= Magic - -#-------------------------- -# Socketables and Special Character Equipment -#-------------------------- - -# Currency Tier A: Gemcutter, Annullment -Show -Class "Currency" -BaseType "Orb of Annulment" "Orb of Chance" "Greater Jeweller's Orb" "Distilled Fear" "Distilled Despair" -SetTextColor 255 255 255 255 -SetBorderColor 255 255 255 255 -SetBackgroundColor 240 90 35 -PlayAlertSound 1 300 -PlayEffect White -MinimapIcon 1 Yellow Circle -SetFontSize 45 - -# Currency Tier B: Exalt -Show -Class "Currency" -BaseType "Exotic Coinage" "Exalted Orb" -SetTextColor 255 207 92 -SetBorderColor 255 207 92 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 300 -PlayEffect Yellow -MinimapIcon 1 Yellow Circle -SetFontSize 45 - -Show -BaseType "Gold Key" "Silver Key" "Bronze Key" -SetTextColor 255 207 132 -SetBorderColor 255 207 132 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 300 -PlayEffect White -MinimapIcon 2 White Circle -SetFontSize 40 - -# Currency Tier B: Regal, Vaal ... -Show -Class "Currency" -BaseType "Gemcutter's Prism" "Vaal Orb" "Chaos Orb" "Lesser Jeweller's Orb" "Regal Orb" "Artificer's Orb" "Glassblower's Bauble" "Orb of Alchemy" -SetTextColor 255 207 132 -SetBorderColor 255 207 132 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 300 -PlayEffect White -MinimapIcon 2 White Circle -SetFontSize 40 - -Show -Class "Currency" -BaseType "Simulacrum Splinter" "Breach Splinter" " Artifact" -SetTextColor 255 207 132 -SetBorderColor 255 207 132 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 100 -PlayEffect White Temp -MinimapIcon 1 White Kite -SetFontSize 35 - -Show -Class "Omen" -BaseType "Omen of" -SetTextColor 255 207 132 -SetBorderColor 255 207 132 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 300 -PlayEffect White -MinimapIcon 2 White Circle -SetFontSize 40 - -Show -Class "Currency" -BaseType "Distilled" "Catalyst" "Essence of" -SetTextColor 255 207 132 -SetBorderColor 255 207 132 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 300 -PlayEffect White -MinimapIcon 2 White Circle -SetFontSize 40 - -# Currency Tier C: Vaal, Chaos, Exalt, Exotic -Show -AreaLevel >= 70 -Class "Currency" -BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard" -SetTextColor 220 190 132 -SetFontSize 35 - -# Currency Tier C: Vaal, Chaos, Exalt, Exotic -Show -Class "Currency" -BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard" -SetTextColor 220 190 132 -MinimapIcon 2 Grey Circle -SetFontSize 35 - -Show -Class "Currency" -BaseType "Scroll of Wisdom" "Shard" - -# Unknown currency -Show -Class "Currency" -SetTextColor 255 207 132 -SetBorderColor 255 207 132 -SetBackgroundColor 76 51 12 -PlayAlertSound 2 300 -PlayEffect Pink -MinimapIcon 1 White Circle - -Show -Class "Pinnacle Keys" -SetTextColor 255 207 255 -SetBorderColor 255 207 255 -SetBackgroundColor 65 20 80 -PlayAlertSound 2 300 -PlayEffect White -MinimapIcon 1 Yellow Square -SetFontSize 40 - -Show -BaseType "Simulacrum" "Breachstone" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook" "Test of" -SetTextColor 255 207 255 -SetBorderColor 255 207 255 -SetBackgroundColor 65 20 80 -PlayAlertSound 2 300 -PlayEffect Purple -MinimapIcon 1 Purple Square -SetFontSize 45 - -Show -Class "Tablet" -SetTextColor 255 207 255 -SetBorderColor 255 207 255 -SetBackgroundColor 65 20 80 -PlayAlertSound 2 300 -PlayEffect Purple -MinimapIcon 1 Purple Square -SetFontSize 45 - -Show -BaseType "Barya" "Ultimatum" -SetTextColor 255 207 255 -SetBorderColor 255 207 255 -SetBackgroundColor 65 20 80 -PlayAlertSound 2 300 -PlayEffect Grey -MinimapIcon 1 Grey Square -SetFontSize 40 - -#-------------------------- -# Waystones -#-------------------------- - -Show -WaystoneTier < 10 -AreaLevel > 77 -BaseType "Waystone" -Rarity <= Rare -SetTextColor 255 255 255 -SetBorderColor 255 255 255 -SetFontSize 35 - -Show -WaystoneTier < 5 -AreaLevel > 74 -BaseType "Waystone" -Rarity <= Rare -SetTextColor 255 255 255 -SetBorderColor 255 255 255 -SetFontSize 35 - -Show -BaseType "Waystone" -Rarity <= Rare -SetTextColor 255 255 255 -SetBorderColor 255 255 255 -PlayAlertSound 4 300 -PlayEffect White -MinimapIcon 1 White Square -SetFontSize 40 - -#-------------------------- -# Value Rares -#-------------------------- - -Show -Class "Rings" "Amulets" "Belts" -Rarity Rare -SetFontSize 40 -SetTextColor 233 206 75 -SetBorderColor 233 206 75 -PlayEffect Yellow -MinimapIcon 1 Yellow Diamond - -#-------------------------- -# Rings, Amulets, Belts -#-------------------------- - -Show -Rarity Normal -Class "Rings" "Amulets" "Belts" -SetFontSize 40 - -Show -Class "Rings" "Amulets" "Belts" -Rarity Magic -SetFontSize 40 - -#-------------------------- -# Salvagable Items -#-------------------------- - -Show -Sockets > 0 -Rarity Normal -SetBorderColor 200 200 200 -SetFontSize 35 - -Show -Quality > 0 -Rarity Normal -SetBorderColor 200 200 200 -SetFontSize 35 - -Show -Sockets > 0 -Rarity Magic -SetBorderColor 0 0 200 -SetFontSize 35 - -Show -Quality > 0 -Rarity Magic -SetBorderColor 0 0 200 -SetFontSize 35 - -#-------------------------- -# Random Rares -#-------------------------- - -## Uncomment this rule to hide low level rares in high level zones - -# Hide -# Rarity Rare -# DropLevel < 50 -# AreaLevel > 72 -# SetFontSize 35 - -Show -Rarity Rare -SetFontSize 35 - -#-------------------------- -# Hide Rules (only high level), super light edition -#-------------------------- - -Hide -Quality = 0 -AreaLevel > 70 -Rarity <= Magic -Class "Flasks" - -Hide -AreaLevel >= 78 -Rarity <= Magic -DropLevel < 65 -Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" - -Hide -AreaLevel > 75 -Rarity <= Magic -DropLevel < 64 -Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" - -Hide -AreaLevel > 73 -Rarity <= Magic -DropLevel < 60 -Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" - -Hide -AreaLevel > 72 -Rarity <= Magic -DropLevel < 55 -Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" - -# Quivers have some relevant bases at 50+ so we treat them different -Hide -AreaLevel > 74 -Rarity <= Magic -DropLevel < 50 -Class "Quivers" - -Hide -AreaLevel > 70 -Rarity <= Normal -DropLevel < 50 -Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" - -#-------------------------- -# OPTIONAL RULES -#-------------------------- -# TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE - -### OPTIONAL RULE: Hide random bases -# REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE - -# Hide -# Rarity <= Magic -# Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres" -# AreaLevel >= 65 - -### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES - -# Show -# Rarity <= Magic -# Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres" -# AreaLevel >= 65 -# DropLevel <= 50 -# SetBackgroundColor 0 0 0 125 - -#-------------------------- -# Meta -#-------------------------- - -# If this thing crashes, time to update your filter! -# This is here to prevent people to use this filter for AGES. Expert items will get removed eventually -# Get a new filter from www.filterblade.xyz - -Show -BaseType == "Expert Laced Boots" +#=============================================================================================================== +# Official FinalBlast.Gaming Path of Exile 2 Lootfilter +#=============================================================================================================== +# Basierend auf "Neversinks Litefilter" +# +# +# +# Version: 1.0 +# +# Website: https://www.finalblast.de/ +# Wiki: https://wiki.finalblast.de/ + +#-------------------------- +# Overrides - Uniques, Valuables +#-------------------------- + +Show +Rarity Unique +SetTextColor 175 96 37 255 +SetBorderColor 175 96 37 255 +SetBackgroundColor 53 13 13 255 +PlayAlertSound 3 300 +PlayEffect Brown +MinimapIcon 1 Brown Star +SetFontSize 40 + +## Divine Orb Style +Show +Class "Currency" +BaseType "Mirror" "Divine" "Perfect Jeweller's Orb" +SetFontSize 45 +SetTextColor 255 0 0 255 +SetBorderColor 255 0 0 255 +SetBackgroundColor 255 255 255 255 +CustomAlertSound "divine.mp3" 300 +PlayEffect Red +MinimapIcon 0 Red Star + +Show +BaseType == "Distilled Isolation" "Distilled Suffering" +SetFontSize 45 +SetTextColor 255 0 0 255 +SetBorderColor 255 0 0 255 +SetBackgroundColor 255 255 255 255 +PlayAlertSound 6 300 +PlayEffect Red +MinimapIcon 0 Red Star + + +#-------------------------- +# Gold +#-------------------------- + +Show +AreaLevel >= 70 +StackSize >= 1000 +BaseType == "Gold" +SetTextColor 220 198 142 +SetBorderColor 220 198 142 +PlayEffect Orange Temp + +Show +AreaLevel < 70 +StackSize >= 500 +BaseType == "Gold" +SetTextColor 220 198 142 +SetBorderColor 220 198 142 +PlayEffect Orange Temp + +Show +BaseType == "Gold" +SetTextColor 220 198 142 +SetBorderColor 220 198 142 +SetBackgroundColor 0 0 0 180 +CustomAlertSound "coin.mp3" 300 + +#-------------------------- +# Uncut Gems +#-------------------------- + +# Always make Spirit gems pop +Show +BaseType "Uncut Spirit Gem" +SetTextColor 20 240 240 +SetBorderColor 20 240 240 +PlayAlertSound 2 300 +PlayEffect Cyan +MinimapIcon 1 Cyan Triangle +SetFontSize 40 + +# Make support gems pop during campaign +Show +AreaLevel < 68 +BaseType "Uncut Support Gem" +SetTextColor 20 240 240 +SetBorderColor 20 240 240 +PlayAlertSound 2 300 +PlayEffect Cyan +MinimapIcon 1 Cyan Triangle +SetFontSize 40 + +# Make skill gems pop during campaign +Show +AreaLevel < 65 +BaseType "Uncut Skill Gem" +SetTextColor 20 240 240 +SetBorderColor 20 240 240 +PlayAlertSound 2 300 +PlayEffect Cyan +MinimapIcon 1 Cyan Triangle +SetFontSize 40 + +# Gems up to level 18 in maps don't get a special highlight +Show +ItemLevel <= 18 +BaseType "Uncut Skill Gem" +SetTextColor 20 240 240 +SetBorderColor 20 240 240 +SetFontSize 35 + +Show +BaseType "Uncut Support Gem" +SetTextColor 20 240 240 +SetBorderColor 20 240 240 +SetFontSize 35 + +# Level 19 gems and up in maps get a special highlight +Show +BaseType "Uncut Skill Gem" +SetTextColor 20 240 240 +SetBorderColor 20 240 240 +PlayAlertSound 2 300 +PlayEffect Cyan +MinimapIcon 1 Cyan Triangle +SetFontSize 40 + +#-------------------------- +# Socketables and Special Character Equipment +#-------------------------- + +# Special A Tier - League specific socketables and jewels +Show +BaseType "Soul Core" "Timeless" +SetTextColor 0 240 190 +SetBorderColor 0 240 190 +SetFontSize 45 +MinimapIcon 0 Cyan Diamond +PlayAlertSound 2 300 +PlayEffect Cyan + +# Special Highlight - Breach Rings +Show +Rarity Rare +BaseType == "Breach Ring" +SetTextColor 0 240 190 +SetBorderColor 0 240 190 +SetFontSize 40 +MinimapIcon 1 Cyan Diamond +PlayEffect Cyan +PlayAlertSound 2 300 + +Show +Rarity <= Magic +BaseType == "Breach Ring" +SetTextColor 0 240 190 +SetFontSize 35 +MinimapIcon 2 Cyan Diamond +PlayEffect Cyan Temp + +# Special A Tier - Sanctum Relics +Show +Class "Relic" +SetTextColor 0 240 190 +SetBorderColor 0 240 190 +SetFontSize 40 +MinimapIcon 1 Cyan Diamond +PlayAlertSound 2 300 +PlayEffect Cyan + +# Special A Tier - Rare Jewels +Show +Class "Jewel" +Rarity <= Rare +SetTextColor 0 240 190 +SetBorderColor 0 240 190 +SetFontSize 40 +MinimapIcon 1 Cyan Diamond +PlayEffect Cyan +PlayAlertSound 2 300 + +# Special B Tier - Any Runes and Charms +Show +BaseType " Rune" " Charm" +SetTextColor 0 240 190 +PlayEffect Cyan Temp + +#-------------------------- +# Scroll of Wisdom High Level Hiding +#-------------------------- + +Hide +BaseType "Scroll of Wisdom" +AreaLevel >= 65 +Rarity <= Magic + +#-------------------------- +# Socketables and Special Character Equipment +#-------------------------- + +# Currency Tier A: Gemcutter, Annullment +Show +Class "Currency" +BaseType "Orb of Annulment" "Orb of Chance" "Greater Jeweller's Orb" "Distilled Fear" "Distilled Despair" +SetTextColor 255 255 255 255 +SetBorderColor 255 255 255 255 +SetBackgroundColor 240 90 35 +PlayAlertSound 1 300 +PlayEffect White +MinimapIcon 1 Yellow Circle +SetFontSize 45 + +# Currency Tier B: Exalt +Show +Class "Currency" +BaseType "Exotic Coinage" "Exalted Orb" +SetTextColor 255 207 92 +SetBorderColor 255 207 92 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 300 +PlayEffect Yellow +MinimapIcon 1 Yellow Circle +SetFontSize 45 + +Show +BaseType "Gold Key" "Silver Key" "Bronze Key" +SetTextColor 255 207 132 +SetBorderColor 255 207 132 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +SetFontSize 40 + +# Currency Tier B: Regal, Vaal ... +Show +Class "Currency" +BaseType "Gemcutter's Prism" "Vaal Orb" "Chaos Orb" "Lesser Jeweller's Orb" "Regal Orb" "Artificer's Orb" "Glassblower's Bauble" "Orb of Alchemy" +SetTextColor 255 207 132 +SetBorderColor 255 207 132 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +SetFontSize 40 + +Show +Class "Currency" +BaseType "Simulacrum Splinter" "Breach Splinter" " Artifact" +SetTextColor 255 207 132 +SetBorderColor 255 207 132 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 100 +PlayEffect White Temp +MinimapIcon 1 White Kite +SetFontSize 35 + +Show +Class "Omen" +BaseType "Omen of" +SetTextColor 255 207 132 +SetBorderColor 255 207 132 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +SetFontSize 40 + +Show +Class "Currency" +BaseType "Distilled" "Catalyst" "Essence of" +SetTextColor 255 207 132 +SetBorderColor 255 207 132 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 2 White Circle +SetFontSize 40 + +# Currency Tier C: Vaal, Chaos, Exalt, Exotic +Show +AreaLevel >= 70 +Class "Currency" +BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard" +SetTextColor 220 190 132 +SetFontSize 35 + +# Currency Tier C: Vaal, Chaos, Exalt, Exotic +Show +Class "Currency" +BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard" "Chance Shard" +SetTextColor 220 190 132 +MinimapIcon 2 Grey Circle +SetFontSize 35 + +Show +Class "Currency" +BaseType "Scroll of Wisdom" "Shard" + +# Unknown currency +Show +Class "Currency" +SetTextColor 255 207 132 +SetBorderColor 255 207 132 +SetBackgroundColor 76 51 12 +PlayAlertSound 2 300 +PlayEffect Pink +MinimapIcon 1 White Circle + +Show +Class "Pinnacle Keys" +SetTextColor 255 207 255 +SetBorderColor 255 207 255 +SetBackgroundColor 65 20 80 +PlayAlertSound 2 300 +PlayEffect White +MinimapIcon 1 Yellow Square +SetFontSize 40 + +Show +BaseType "Simulacrum" "Breachstone" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook" "Test of" +SetTextColor 255 207 255 +SetBorderColor 255 207 255 +SetBackgroundColor 65 20 80 +PlayAlertSound 2 300 +PlayEffect Purple +MinimapIcon 1 Purple Square +SetFontSize 45 + +Show +Class "Tablet" +SetTextColor 255 207 255 +SetBorderColor 255 207 255 +SetBackgroundColor 65 20 80 +PlayAlertSound 2 300 +PlayEffect Purple +MinimapIcon 1 Purple Square +SetFontSize 45 + +Show +BaseType "Barya" "Ultimatum" +SetTextColor 255 207 255 +SetBorderColor 255 207 255 +SetBackgroundColor 65 20 80 +PlayAlertSound 2 300 +PlayEffect Grey +MinimapIcon 1 Grey Square +SetFontSize 40 + +#-------------------------- +# Waystones +#-------------------------- + +Show +WaystoneTier < 10 +AreaLevel > 77 +BaseType "Waystone" +Rarity <= Rare +SetTextColor 255 255 255 +SetBorderColor 255 255 255 +SetFontSize 35 + +Show +WaystoneTier < 5 +AreaLevel > 74 +BaseType "Waystone" +Rarity <= Rare +SetTextColor 255 255 255 +SetBorderColor 255 255 255 +SetFontSize 35 + +Show +BaseType "Waystone" +Rarity <= Rare +SetTextColor 255 255 255 +SetBorderColor 255 255 255 +PlayAlertSound 4 300 +PlayEffect White +MinimapIcon 1 White Square +SetFontSize 40 + +#-------------------------- +# Value Rares +#-------------------------- + +Show +Class "Rings" "Amulets" "Belts" +Rarity Rare +SetFontSize 40 +SetTextColor 233 206 75 +SetBorderColor 233 206 75 +PlayEffect Yellow +MinimapIcon 1 Yellow Diamond + +#-------------------------- +# Rings, Amulets, Belts +#-------------------------- + +Show +Rarity Normal +Class "Rings" "Amulets" "Belts" +SetFontSize 40 + +Show +Class "Rings" "Amulets" "Belts" +Rarity Magic +SetFontSize 40 + +#-------------------------- +# Salvagable Items +#-------------------------- + +Show +Sockets > 0 +Rarity Normal +SetBorderColor 200 200 200 +SetFontSize 35 + +Show +Quality > 0 +Rarity Normal +SetBorderColor 200 200 200 +SetFontSize 35 + +Show +Sockets > 0 +Rarity Magic +SetBorderColor 0 0 200 +SetFontSize 35 + +Show +Quality > 0 +Rarity Magic +SetBorderColor 0 0 200 +SetFontSize 35 + +#-------------------------- +# Random Rares +#-------------------------- + +## Uncomment this rule to hide low level rares in high level zones + +# Hide +# Rarity Rare +# DropLevel < 50 +# AreaLevel > 72 +# SetFontSize 35 + +Show +Rarity Rare +SetFontSize 35 + +#-------------------------- +# Hide Rules (only high level), super light edition +#-------------------------- + +Hide +Quality = 0 +AreaLevel > 70 +Rarity <= Magic +Class "Flasks" + +Hide +AreaLevel >= 78 +Rarity <= Magic +DropLevel < 65 +Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" + +Hide +AreaLevel > 75 +Rarity <= Magic +DropLevel < 64 +Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" + +Hide +AreaLevel > 73 +Rarity <= Magic +DropLevel < 60 +Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" + +Hide +AreaLevel > 72 +Rarity <= Magic +DropLevel < 55 +Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" + +# Quivers have some relevant bases at 50+ so we treat them different +Hide +AreaLevel > 74 +Rarity <= Magic +DropLevel < 50 +Class "Quivers" + +Hide +AreaLevel > 70 +Rarity <= Normal +DropLevel < 50 +Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" + +#-------------------------- +# OPTIONAL RULES +#-------------------------- +# TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE + +### OPTIONAL RULE: Hide random bases +# REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE + +# Hide +# Rarity <= Magic +# Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres" +# AreaLevel >= 65 + +### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES + +# Show +# Rarity <= Magic +# Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres" +# AreaLevel >= 65 +# DropLevel <= 50 +# SetBackgroundColor 0 0 0 125 + +#-------------------------- +# Meta +#-------------------------- + +# If this thing crashes, time to update your filter! +# This is here to prevent people to use this filter for AGES. Expert items will get removed eventually +# Get a new filter from www.filterblade.xyz + +Show +BaseType == "Expert Laced Boots"